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Dow ss ultimate apocalypse
Dow ss ultimate apocalypse












dow ss ultimate apocalypse

* SOB turrets are now built in the control zone. * SOB Arch Angel Divine now says it lays waste to all daemons. * Ork Slugga Boy spam research is now acquired after 160 pop cap. * Shoota Boy Big Shoota damage decreased. * Necron Warrior damage increased, and slightly versus armored targets. * The health bonuses of Necron Lord upgrades increased.

dow ss ultimate apocalypse

* Tier 1 upgrade wait time restored to normal (rollback). * Pariahs now drop souls if Dark Eldar (with blood splat). * Sentry Pylon damage versus heavily armored vehicles, titans, Living Metal, and super structures further nerfed. * Fully Operational Particle Accelerators only work if the Heavy Thermo Plasma Generator is online (update description). * Great Pyramid health decreased, especially by the rates of Sterilization Obelisks. * Energy Beacon Deceiver addon now displays proper description. * AEonic Orb's ability recharge time increased.

dow ss ultimate apocalypse

* AEonic Orb's Necrodermic Energies now give a proper description. * Doomsday Monolith damage versus infantry and structures increased. * Doomsday Monolith, Gauss Pylon, Sentry Pylon, and other monolith variants damage against morale increased. * Great Pyramid weapon range decreased by 70 meters. * New unit: Mobile Obelisk (Thanks to Boychaos!) * Laser Destroyer Tank Hunter weapon reload time decreased by half and will be effective versus tanks and structures alike. * Laser Destroyer is now tier 3 requirement. * Leman Russ tanks are now equipped with nervegas launchers. * Commissar Cadet powerglove damage increased. * Basilisk Magnus Volcano shot damage increased (further). * Basilisk Magnus's damage outputs increased (again), especially versus structures. * Imperial Fortress walls can now research Walls upgrade. * General's Reaver Powerfist now applies double modifiers of what it applied before. * General's Overshield ability now rapidly increases shield regen. Now prefers infantry over armored targets. * Heavy Weapons team autocannon damage versus infantry greatly increased. This is one of the exceptions the UA mod has a limit on for balance reasons. * Commanders can now attach to Obliterators and Mutilators. * Chaos Marine infiltration research cost increased. * Havoc Mrine autocannon damage decreased versus structures. * Chaos Sorceror's Ritual "sacrifice" now does minoot damage versus builders.

dow ss ultimate apocalypse

* Particle Laser Beam cost decreased from 3500/3500 to 3000/3000. * Nuclear Missile damage increased (even for Deathstrike). * All tier 1 and under Chaos Space Marines, loyalists, and Grey Knights cost more (especially Raptors and Assault Marines). * All greater daemons damage versus super structures decreased as it was too high!














Dow ss ultimate apocalypse